Community Meeting: A...

Below is a short summary of the latest Community Meeting, followed by its chat logs – which have been gently edited for formatting, to put questions and answers in bold for easy skimming, and to omit greetings and farewells and other such asides.  Meetings are hosted by Estate owner...

Community Meeting: M...

Below is a short summary of the latest Community Meeting, followed by its chat logs – which have been gently edited for formatting, to put questions and answers in bold for easy skimming, and to omit greetings and farewells and other such asides.  Meetings are hosted by Estate owner...

Community Meeting: F...

Below is a short summary of the latest Community Meeting, followed by its chat logs – which have been gently edited for formatting, to put questions and answers in bold for easy skimming, and to omit greetings and farewells and other such asides.  Meetings are hosted by Estate owner...

Community Meeting: J...

Below is a short summary of the latest Community Meeting, followed by its chat logs – which have been gently edited for formatting, to put questions and answers in bold for easy skimming, and to omit greetings and farewells and other such asides.  Meetings are hosted by Estate owner...

Community Meeting: N...

  Below is a short summary of the latest Community Meeting, followed by its chat logs – which have been gently edited for formatting, to put questions and answers in bold for easy skimming, and to omit greetings and farewells and other such asides.  Meetings are hosted by Estate owner...

Community Meeting &#...

  Below is a short summary of the latest Community Meeting, followed by its chat logs – which have been gently edited for formatting, to put questions and answers in bold for easy skimming, and to omit greetings and farewells and other such asides.  Meetings are hosted by Estate owner...

Game Updates

  In preparation of the upcoming Halloween task, I wanted to tighten up some HUD code and take care of a lot of lingering things that have been bugging me for the past years.   More Features and Fixes, Less Lag Everything in the HUD is still just 4 scripts.  I’ve moved all...

Community Meeting &#...

  Below is a short summary of the latest Community Meeting, followed by its chat logs – which have been gently edited for formatting, to put questions and answers in bold for easy skimming, and to omit greetings and farewells and other such asides.  Meetings are hosted by Estate...

(2019-09-22) Game Me...

 Neo has just released significant updates to the mechanics behind metabolism and Medkits! Here’s his notice about the changes, along with a few comments and clarifications: There are a lot of changes I want to make to the HUD, I could only squeeze some of these in without...

Memorial Service for...

Jubal Quintus passed away suddenly on February 11th.  On the following Sunday, Wastelanders new and old gathered at The Bunker to celebrate his memory by sharing pictures, stories, and his own works. [2018/02/18 11:50] NeoBokrug Elytis: This toolbox on the bunker is some freebies Jubal gave...

The Pulp (6/25/17)

The Season of Violent Winds meets its end in the coming days.  The gales become gusts, the gusts become breezes, and the breezes become mere puffs of air.  They provide no cooling, but just push the hot and still-humid air against our skin, as if we sit in the jaws of some tremendous panting...

Northgate Jun18

Northgate

Perhaps it’s his studious and scholarly nature: holding the world at long arms’ length, he observes more than he participates. Perhaps it’s simple humility: finding facts more important than his feelings, he shares few of these irrelevant emotions. Or perhaps it’s his...

Returnings and Retaliations Jun11

Returnings and Retal...

Another night had passed before the wordmasheen.  Another halfmoon had passed since Aeg and Gutter’s departure. Insistent winds blew sand down broken roads, made the wooden walls groan around me, stuttered the tongues of every flame – and seemed to whip away every word, somewhere...

Wakings and Warnings May29

Wakings and Warnings

Seven days had passed since the Bazaar.  Tensions were still high; understanding was still low.  Aeg still slept, still murmured.  The Mutant Witch, hunted and haunted, had added strange things to the great circular daycounter – whorls of stones, precisely-placed eyes, a foul-smelling...